An important first fact is that comics are purely visual in form and require more imagination than film. In a movie the sound of a tea kettle whistling is projected for the audience where rather in a comic you have to imagine the timbre of the hum. Interestingly in cartooning or animation, all sound must be recorded to fit the images or actions. McCloud writes on the difference between movies and comics, "Each successive frame of a movie is projected on exactly the same space--the screen--while each frame of comics must occupy a different space. Space does for comics what time does for film" (McCloud 7).
I guess one thing I find interesting about all this is that the creator has to guide our eyes on the page to the line that is the story, and a page in a comic can really start anywhere. Even though reading right to left and top to bottom is standardized for western readers the comic can throw it out the window... see page 106. The flow of every page can be different and twisting but it also relies on a lucid creator and an able reader, because too much abstraction in this particular tool could cause it to be undecipherable. Space is also effected in the comic by the different frames, speech bubbles, and the gutters in between. That then leads to how time is manipulated by space in comics. It somewhat reminds me of how music uses space. Music has its own gutters which are called rests. With out space in between notes, melodies, or phrases, there would only be constant tones and no rhythm to move time along, just like the breaks in frames. Without it both art form would be stuck in one moment or space.
The "Invisible Art" is like a good B.B. King quote, "Sometimes it's not what you play, it's what you don't play." The space in between has to be there. (I'll try to expand more on space in comics tomorrow).
I like how you play with the idea that, "just maybe, comics offer more freedom to the reader." I was also intrigued when you wrote, "an important first fact is that comics are purely visual in form and require more imagination than film." I am not a comic reader at all, I used to read Peanuts and Garfield in the Sunday paper, but that is all. I like the possibility that comics could offer more freedom to the reader, and after reading the chapters from McCloud I could definitely see this as a possibility. After learning about time frames, closure, facial expressions, etc. I feel like if I were to pick up a comic book today I would read it with more freedom, now that I know more, than I would have in the past. I think you also make a good point that comics require more imagination than film. Since our minds have to imagine the sounds being written on a page we are focused to fill those words with sounds. Your post definitely got me thinking more about the differences between films and comics, and as I keep reading other blogs and McCloud I'm sure I will continue to develop more respect for comics.
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